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  1. Keldeo

    Question Box

    Drain Punch for energy has definitely been used before (in this battle, for example.)
  2. Keldeo

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    Would Hypnosis and other vision-based moves affect a Pokemon with eyes that always appear closed or obscured (like Abra, Cyndaquil, Swinub/Piloswine, Gulpin, Baltoy, Skitty, Panpour/Simipour, or Diggersby)? What about a Pokemon that's currently blinded by Flash, Mud-Slap, or the like?
  3. Keldeo

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    What are the circumstances of failure that cause Stomping Tantrum's base power to increase? In game, it's apparently only when the move produces a "But it failed!" message or when it hits an immune or no target, which I think would disqualify paralysis/sleep, flinching, hitting oneself in...
  4. Keldeo

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    Does Fake Out still cause a flinch against Pokemon that are immune to the damage? In-game it doesn't, but in ASB I would assume the surprise of the move, not the damage, is what causes the flinch.
  5. Keldeo

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    If a Pokemon has already used Fake Out to make one target flinch, would another use of Fake Out be able to flinch a different target? I think it might make more flavor sense for it to, but the explicit wording of the description implies that it wouldn't.
  6. Keldeo

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    Does Foul Play's damage calculation use the user's experience boost or the target's experience boost?
  7. Keldeo

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    Imprison's summary and description say it lasts for three rounds. Is this supposed to mean nine actions, or does the effect persist for three rounds after it's used, no matter how long the individual rounds might be?
  8. Keldeo

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    Heal Bell and the like don't cure confusion/attraction, right?
  9. Keldeo

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    Can Struggle be used by a sleeping Pokemon? Does it have a chance to fail when used by a paralyzed, confused, or attracted Pokemon?
  10. Keldeo

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    Completely grounded, I think.
  11. Keldeo

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    According to Bulbapedia, Haze doesn't remove Mist after generation I. Neither it nor Veekun lists any other effect the two moves have on each other, so I would assume they'd just coexist.
  12. Keldeo

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    I don't think so:
  13. Keldeo

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    I'm pretty sure almost all refs have them always hit the right clone and then come up with a plausible flavor explanation; for example, Natural Gift uses energy tracking or something to find the right one, and Aerial Ace is quick enough that the user can just sweep through all the clones until...
  14. Keldeo

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    Other scales (though they all produce around the same result) include 2 clones by default and 1 more per 20 base speed, or 1 by default and 1 more per 12/15 base speed. If you're looking for a more exact answer to the second question, Bulbapedia lists it as 66 for all Pokemon and 78 for...
  15. Keldeo

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    If a Pokemon holding Link Cable has its item removed, will it also lose its Traced ability?
  16. Keldeo

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    Will a Pokemon holding a Choice item follow the conditionals it is given if its item is removed mid-round?
  17. Keldeo

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    Can Amnesia make a Pokemon forget Chill or Amnesia? edit: also, does Bright Powder affect Keen Eye Pokemon?
  18. Keldeo

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    Game Mist only prevents drops including ones from Contrary, then, but I thought ASB Mist prevented all stat changes from its description (and summary, but that's presumably based on the description.) The description also implies it takes effect for the whole field, but its target is "self and...
  19. Keldeo

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    Mist prevents all stat changes, so no.
  20. Keldeo

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    Yes, I think Thunder Wave is the only exception.
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